Realtime FX Artist ยท 15 years in game industry
FX Artist with 15 years of experience in the gaming industry and 6+ years creating special effects โ explosions, destruction, and game effects using particle systems, custom shaders, Houdini, and Unity. Actively leveraging AI tools to build custom Unity Editor tooling that accelerates VFX workflows โ automating repetitive pipeline tasks and reducing manual overhead so more time goes into the actual craft.